Garlic Jr. // Garlic Jr., Immortal Being BT21-002
by Bandai
$0.20
Garlic Jr.
[Activate:Main] Switch this card to Rest Mode : Play up to 1 red "Ginger", "Sansyo" or "Nikky" with an energy cost of 1 from your deck, then shuffle your deck.
[Wish] When there are 7 [Dragon Ball] cards in your Drop : Add up to 1 "Garlic Jr.'s Ambition" from your deck to your hand, then shuffle your deck.
Garlic Jr., Immortal Being
[Activate:Main] [Once per turn] Choose one—
Play up to 1 red "Ginger", "Sansyo", or "Nikky" with an energy cost of 4 from your deck with its skills negated for the turn, then shuffle your deck.
• Activate the [Activate:Main] skill of up to 1 red or black "Desire" from your hand with an energy cost less than or equal to your current energy.
[Activate:Battle] R, if your life is at 2 or less and you remove 7 [Dragon Ball] cards in your Drop from the game : You don't take damage for the turn, then flip this card over at the end of the turn.